Also explains my absence from this blog. I’ve been busy playing Red Dead Redemption II, Death Stranding, & God of War. I’ll be posting some first impressions soon.
I doubt I’ll ever purchase another Blizzard game again, and the only one that might seriously tempt me is Diablo 4, but I’d have to think long and hard about that because, I’m not a fan of their political stance with regards to China & Hong Kong.
All that being said, I have Overwatch on the brain. It’s Halloween and I’m thinking of Overwatch’s Halloween Terror event and all the cool skins you can pick up for our motley crew of heroes/villains. It’s the one thing I will most most about this kind of ‘event gaming’. Those skins are dope.
These skins look amazing. Even then, it’s double-edged. They may look amazing but there’s no guarantee you’ll unlock these skins unless you shell out a ton of money on lootboxes.
This kind of ‘event gaming’ is so seductive because of course you want the latest cool looking Halloween costume/skin. And it’s not just Overwatch, it’s a ton of other games: Destiny 2, Fortnite, World of Warcraft, Apex Legends, Pokemon Go, Rocket League, etc.
They may look cool, but looking cool has always come with a price tag.
I’m getting some solid vibes, this show might actually be good.
That being said. I’ll leave you with this.
They knew what they were doing. We asked a question. They answered.
Games as services is not something I am quite fond of, but it seems to be the future. Lately it seems, all you have to do is to blink and you’ll discover a game developer announcing an exclusive launcher for their flagship games.
Whether it’s Rockstar with their announcement of Red Dead Redemption 2 or Ubisoft with the latest Assassin’s Creed. If you want to buy a game, you have to install their launcher and live inside of their ecosystem. And we know that they’re going to offer all kinds of lootboxes (surprise-mechanics) and additional DLC that are exclusive to their platform.
I hate that I currently have 7 launcher/platforms on my PC:
- Epic Game Store
- Microsoft Xbox
And Google Stadia is around the corner (I am eagerly awaiting this to fail).
The only shining bit of light I can see is how Microsoft has approached this trend of games as a service with their Xbox Game Pass.
For about $6/month I can have unlimited access to a gallery of games that I am able to immediately download to my PC. I’m not streaming them, so I do not have to fuss with latency or connection speeds. And I’m not paying full price for a game I will lose interest with or does not run well on my aging graphics card (GTX 950).
I wanted to play the new Obsidian game, Outer Worlds, but I also didn’t want to drop $60, so I started my free trial and I have to say, I’m quite pleased with this decision and I’m going to keep my subscription active.
The only small annoyance I have is that the Xbox Game Pass app from the Windows Store is a bit sluggish at times, but it’s also a beta app that will likely receive more updates as the service develops. It’s still only a few months into this being available for PC, so I’m not too worried. It’s a very small thing.
If you’re looking for a convenient way to play games on your PC at a fairly affordable cost, you should take advantage of the $1 first month trial and see if it’s right for you.
Returning to a game you haven’t picked up in months can be a frustrating experience. Outside of feeling disconnected from the narrative of whatever game you’re attempting to hop back inside of, you have also likely forgotten a number of other aspects of the game: controls, attack patterns of bosses, and where you are in the game (literally, somewhere on a giant map unsure of your next step).
I wish more video games took a page from television serials and provided a “Previously on…” kind of recap. Dragon Quest XI, which I’m currently playing does just this and it’s a brilliant addition to an already stand-out game. I am glad the developers recognized that in a game that is potentially 120+ hours long, that it might be useful to have a short recap while your game is loading, explaining that your character was last on this island battling this evil demon and your next goal is to find maguffin A so you can restore order to the blah blah blah.
What often happens to me when I return to an older game is that I start a brand new save, so that I can re-familiarize myself with the game’s narrative/controls and then once I feel like I’ve recalled enough of the game, I will hop back into my older save which has more progress.
I do also wish that outside of a “Previously on…” type of feature, that more games would allow you to replay the introduction/tutorial because that would basically solve the problem of not knowing how to play the game after so many months (or even years) of inactivity.
Back to your regularly scheduled programming.