2-1 Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition: JRPG4LIFE

And just like that, I’m back into a 200+ hour japaense role-playing game (JRPG). The irony of this is not lost on me when I was waxing poetic about not having time for games like this just last week and how I had settled on Roguelikes as my preferred gaming genre. And while that still holds true for the most part (just last night I took a break from DQXI to complete a few BoI challenges), there’s something about this genre that finds a way into my heart and soul.

DQXI is one of the most traditional JRPGs ever made. The Dragon Quest series is more popular than Final Fantasy in Japan. I tend to lean more towards DQ than I do FF. And this isn’t shade at the FF series, I’m a big fan. It’s just that I think DQ feels more like my kind of game. I like that the stories are a bit more reliant on fairy tale conventions and Dungeons & Dragons style party members. It just satisfies a different itch.

I’m about 15 hours into DQXI and I cannot recommend this game highly enough. I don’t feel like I could write a proper review, so I’m going to just recommend you read this one by Tim Rogers of Kotaku. He says everything I want to say, only better:

Dragon Quest XI is hugely long and chill as heck. It took me about 80 chill as heck hours to finish the main quest my first time. I would recommend this game to anyone who likes chill characters, colorful aesthetics, Akira Toriyama’s art, extremely old-school role-playing games, fairy tale stories, or ridiculously detailed video game towns.

What are you waiting for. Go play. 🙂

1-8 Depression: Playing Difficult Games to Fight My Own Demons

I recently made a post on MetaFilter about Blasphemous, a souls-like 2D metroidvania sidescroller. egypturnash made the following remark:

It looks very pretty but I do not think I am at a point in my life where I need a brutally difficult Metroidvania full of melancholy, sadness, and angst,

While I can respect this opinion, I think the last few years of my gaming life has actually pulled me towards more games like this. My favorite game is arguably one of the most frustrating bullet-hell rogue-lites of all time. I frequently find myself replaying Dark Souls II and other souls-like games where the difficulty is elevated and a part of the fun.

Stepping away from the actual game-play, the themes of these games are also pretty consistent. They are often set in grimdark worlds filled with monsters, demons, the undead. In Binding of Isaac, you literally battle Satan.

I could see why a game like this would depress someone. But for me, there’s a comfort in these games. Good and evil are clearly delineated. Also, battling demons with a sword is just fun. 🙂

1-7 Civilization: We Put a Game in Your Excel Sheet

As part of a coding jam, s0lly decided to build a version of Civilization…a version based on the original 1991 video game, and which was made and runs inside a Microsoft Excel spreadsheet.

Via: Kotaku
This is the trailer for my first game in Excel, s0lly’s [CELL]IVIZATION, created in just around a week for the OLC CODEJAM 2019 (https://itch.io/jam/olc-codejam-2019).

This is pretty cool. I love that coders/programmers are out there doing weird stuff like this. It’s beyond my mental skills but I have strong admiration for those out there that are pushing the limits of what can be done with computers.